Sol's RNG Auras in Order: Complete Rarity List & Tier Guide (2026)

Master Sol's RNG auras in order from BASIC to DIMENSIONAL. Complete tier list, drop rates, biome mechanics, and tips for rare rolls.

Understanding the Aura System in Sol's RNG

If you have spent any time in Sol's RNG, you already know that collecting Sol's RNG auras in order of rarity is one of the most addictive parts of the game. Auras are equippable visual effects that float around your character, and their rarity determines not only how flashy they look but also how difficult they are to roll. As of Eon 1-21, there are roughly 435 auras in the game, including developer exclusives. Whether you are a fresh player chasing your first EPIC or a veteran hunting TRANSCENDENT globals, understanding the full progression of Sol's RNG auras in order is essential for planning your grind.

This guide breaks down every aura tier, explains how biomes and luck affect your rolls, and highlights the rarest auras you can actually obtain.

Aura Rarity Tiers Explained

The aura classification system in Sol's RNG spans from BASIC all the way up to CHALLENGED+. Each tier represents a massive jump in rarity and typically comes with increasingly dramatic cutscenes when you roll them.

TierRarity RangeCutscene Features
BASIC1 in 1 – 1 in 999Standard roll animation
EPIC1 in 1,000 – 1 in 9,999Unique cutscene, purple server message
UNIQUE1 in 10,000+Four-pointed star, deep bass sound
LEGENDARY~1 in 100,000+Star with white screen cracking sequence
MYTHIC~1 in 1,000,000+Eight-pointed star, bell chime sound
EXALTED~1 in 10,000,000+Colored background instead of gray gradient
GLORIOUS~1 in 100,000,000+Extra effects, global announcement
TRANSCENDENT~1 in 1,000,000,000+Unique BGM, custom global message
DIMENSIONALOver 1 in 7,500,000,001Craftable only (MasterHand)
CHALLENGED / CHALLENGED+VariesRequires specific conditions to roll

When reviewing Sol's RNG auras in order, keep in mind that auras above 99,999,998 rarity are considered "globals." These roll announcements appear for every player in the server, making them some of the most exciting moments in the game.

BASIC and EPIC Auras: Where Everyone Starts

Every player's journey through Sol's RNG auras in order begins with the BASIC tier. These are the auras you will roll most frequently while building up your luck stat.

BASIC Tier Auras

AuraRarityNative Biome Bonus
Common1/2None
Uncommon1/4None
Good1/5None
Natural1/8None
Rare1/16None
Crystallized1/64None
Dizzy1/123None
Rage1/128None
Topaz1/150None
Ruby1/350None
Emerald1/500None
Ink1/700None
Sapphire1/800None
Aquamarine1/900None
Wind1/9001/300 in WINDY

EPIC Tier Highlights

The EPIC tier is where things start getting interesting. Notable auras include Glacier (1/2,304 base, 1/768 in SNOWY), Atomic (1/1,180), and Atomic : Ribonucleic (1/9,876). Once you begin consistently rolling EPIC auras, you are ready to push for the upper tiers.

UNIQUE to LEGENDARY: The Mid-Game Grind

This section of Sol's RNG auras in order represents the mid-game progression. UNIQUE auras like Solar (1/50,000 base, 1/5,000 during DAYTIME) and Starlight (1/50,000 base, 1/10,000 in STARFALL) introduce players to biome-specific farming strategies.

LEGENDARY auras mark a significant difficulty spike. Here are some key auras in this tier:

AuraBase RarityBiome Boost
Exotic1/99,999None
Diaboli : Void1/100,400None
Divinus : Angel1/120,0001/24,000 in HEAVEN
Spectre1/140,000None
Bounded1/200,000None
Celestial1/350,000None
Vortex1/399,9991/133,333 in WINDY
Kyawthuite1/850,000None

Community reports suggest that farming in the WINDY biome significantly accelerates progress through LEGENDARY auras that have native boosts there.

MYTHIC and EXALTED: Where Dedication Pays Off

Reaching MYTHIC auras means you have officially entered the deep end of Sol's RNG auras in order. The iconic Arcane sits at 1/1,000,000, while Gravitational doubles that at 1/2,000,000. These auras produce the eight-pointed star cutscene with a bell chime that every player recognizes.

EXALTED auras are where global announcements begin. Starscourge at 1/10,000,000 and Chromatic at 1/20,000,000 are milestones that most players dream of reaching. The colored background cutscene makes every EXALTED roll feel truly special.

Notable EXALTED auras to chase:

  • Starscourge – 1/10,000,000 (1/2,000,000 in STARFALL)
  • Guardian – 1/10,000,000
  • Chromatic – 1/20,000,000
  • Arcane : Legacy – 1/15,000,000
  • Lullaby – 1/17,000,000 (1/1,700,000 during NIGHTTIME)
  • Runic – 1/50,000,000
  • Exotic : Apex – 1/49,999,500

GLORIOUS and TRANSCENDENT: The Pinnacle of Rarity

GLORIOUS auras represent the absolute peak of what most players will ever achieve. Chromatic : Genesis at 1/99,999,999 and Spectraflow at 1/100,000,000 are the entry points to this elite tier. Every GLORIOUS roll triggers a global announcement.

The TRANSCENTENT tier is where Sol's RNG auras in order reaches absurd levels of rarity:

AuraRarityNotes
Glitch1/1,073,741,8241/536,870,912 in CYBERSPACE
Luminosity1/1,200,000,000None
Breakthrough1/1,999,999,999Not during NULL biome
Equinox1/2,500,000,000None

Each TRANSCENDENT aura features completely unique cutscenes with custom BGM, making them the ultimate flex in the game.

Craftable and CHALLENGED Auras

Not all auras are obtained through rolling. There are currently eight craftable auras in the game:

Craftable AuraTierHow to Obtain
EclipseLEGENDARYCrafting
Cell AsteroidesEXALTEDCrafting
Chromatic : HyperEXALTEDCrafting
Atlas : A.T.L.A.S.GLORIOUSCrafting
Abyssal Hunter : AwakenedTRANSCENDENTCrafting
Matrix : SteampunkTRANSCENDENTCrafting
MasterHandDIMENSIONALCrafting
Calamity of the Crimson MoonCHALLENGED+Crafting

CHALLENGED and CHALLENGED+ auras require specific conditions to roll. Illusionary (1/10,000,000, only in CYBERSPACE, luck-unaffected) is the rarest non-limited aura in the game. Glitch at 1/220,000,000 (only in GLITCHED biome) is another CHALLENGED+ aura that commands respect.

Event and Limited Auras

Sol's RNG regularly releases limited-time event auras during seasonal updates. These range from Valentine's Day exclusives like Divinus : Love to Halloween staples like Pump and Wonderland. Once these events end, the auras become unobtainable, making them highly valuable.

The Halloween 2025 and Christmas 2025 events introduced dozens of new limited auras, including Lamenthyr (1/1,000,000,000), Erebus (1/1,200,000,000), and Dream Traveler (1/2,025,012,025). Players who participated in these events secured auras that can never be rolled again.

Tips for Progressing Through Sol's RNG Auras in Order

  1. Farm during biomes – Always check which biome boosts the aura you are targeting. The multiplier can cut your required rolls by 80% or more.
  2. Use luck-boosting items – Potions and gear that increase your luck stat directly improve your odds for luck-affected auras.
  3. Roll during events – Limited-time events often feature increased luck or special roll mechanics.
  4. Track your progress – Keep a personal checklist of Sol's RNG auras in order so you know exactly which aura to target next.
  5. Join active servers – Watching other players hit globals can help you time your rolls and share in the excitement.

For the latest official updates and patch notes, check the official Sol's RNG wiki maintained by the community.

Frequently Asked Questions

How many total auras exist in Sol's RNG? As of Eon 1-21, there are approximately 435 auras in the game, including around 14 developer-exclusive and unobtainable auras. Excluding those, there are roughly 421 obtainable auras.

What is the rarest aura you can actually roll? The rarest non-limited, obtainable aura is Illusionary at 1/10,000,000. It is locked behind the CYBERSPACE biome and is unaffected by luck, meaning no amount of luck boosts will improve your odds.

Do biomes really make a difference when chasing Sol's RNG auras in order? Absolutely. Biomes can dramatically reduce the effective rarity of native auras. For example, Vortex drops at 1/399,999 normally but improves to 1/133,333 in the WINDY biome. Always farm in the correct biome for your target aura.

Can you still get old event auras? No. Once a limited-time event ends, its exclusive auras become permanently unobtainable. This is why event auras like Pump, Wonderland, and Watermelon are considered some of the rarest items in the game.